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DracoFighter
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Devlog
DracoFighter Balance and Bug Update
November 16, 2022
by
Vecderg
DRACOFIGHTER'S FIRST (and ideally last!) BALANCE UPDATE I ran the game across more playtesting and found that the balance was rather upsetting. While it wasn't meant to be a focus ("top level play" is...
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DRACOFIGHTER IS OUT
June 24, 2022
by
Vecderg
WOOOOOOOOOOOOOOO IT'S TIME DracoFighter is releasing on itch and Google Play and Steam!! The demo and full versions are already available here and on Google Play, but both are still under review on St...
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Final(?) Dev Update
May 01, 2022
by
Vecderg
Hi there! Sorry about keeping you all in the dark for so long. I've been thinking a lot about DracoFighter, and I've been put into a tough spot. In my last post, I had a rather optimistic view about b...
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Small Update
December 06, 2021
by
Vecderg
Shadows added under characters and buffs given to Cyrus...
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About Online Play / Full Release
November 09, 2021
by
Vecderg
Hi there! Since the last update I've been looking into implementing online play every now and then, and have come to the conclusion: Online play will take a LONG TIME! I'm not aware of any free-to-use...
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Minor Updates
October 12, 2021
by
Vecderg
Many smaller changes, mainly bug fixes and balance changes. Biggest change is a new stance move on a secret character, increasing his complexity and difficulty by a lot, but I hope you all love it bec...
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Smaller important changes!
October 03, 2021
by
Vecderg
Huge special thanks to a bunch of my friends for playtesting! After watching them play and receiving feedback, I've made some important changes that'll make it easier for people to figure out the game...
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Control Settings + Final Secret Character
September 22, 2021
by
Vecderg
Preparations before looking into online play! Final secret character complete, story modes added for all secret characters, controller settings for keyboard available, and some balance fixes! I really...
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STORY MODE + ALL STAGES COMPLETE
September 16, 2021
by
Vecderg
VERY excited to announce this one! This is THE LAST major update before I get online play working! STORY MODE - Each character's motivations and backstories are explained with new storybook-like illus...
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Secret Char Sprites
September 12, 2021
by
Vecderg
Quick update to add colors to the secret characters' sprites, along with a few new sprites to make them more readable. ...aaand also hotfix for a secret character's combo trial...
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AI Improvements!
September 11, 2021
by
Vecderg
CPU opponents now decide attacks and movement based on positioning! This is my first time programming something like this, but each character has its own preferred spacing distance and a set of moves...
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ALL ANIMATIONS COMPLETE
September 10, 2021
by
Vecderg
All animations for the main cast is 100% completed! While there's still big milestones to hit like Story Mode, and there will most definitely be more fixes and character balance changes in the future,...
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Plexie fully animated!!
August 30, 2021
by
Vecderg
Plexie joins BiOS and Draco as a fully colored and animated character! I really enjoyed drawing her simpler design and working out every expression. As usual, this update comes with smaller additions...
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Combo Trials, Split Screen, BiOS fully animated, and more!
August 24, 2021
by
Vecderg
Quite possibly the BIGGEST non-character update in DracoFighter so far!!! BiOS ANIMATIONS -- BiOS is now FULLY sprited, meaning you can see his edginess in all its colored glory!! COMBO TRIALS -- go t...
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Stage Select + New Animations!!
July 19, 2021
by
Vecderg
#stage, #animation
Definitely a Training Room has been added as a new stage, which you can select before starting a match! It has a larger area, which should help mix up gameplay by just a little bit, especially in Dive...
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DIVEKICK MODE ADDED
July 11, 2021
by
Vecderg
1
#divekick, #extra modes
New Divekick mode released! Based on the game Divekick of course, where you can only jump and divekick, and all hits are 1-hit KOs. Since Draco is the only character with a divekick he's the only one...
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Bug Fixes & Polish... and a secret character??
July 09, 2021
by
Vecderg
Many small but important changes added to the game! Includes: grabs working properly as lingering hitboxes, more consistent mobile menu navigation, pressing B to go backwards through menus, and many s...
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Performance Improvement + Various Changes
May 22, 2021
by
Vecderg
#bugfixes
Re-exported all character sprites at a lower size, which improved loading times and performance significantly. There were some various balance and bug fixes, but to include a visual update I also fini...
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Cyrus joins the battle!
April 29, 2021
by
Vecderg
#cyrus
A mad scientist that replaced his own body parts with robotic technology, Cyrus is an enigma that may have discovered time travel, before his attempts were foiled by a certain red dragon... While I wa...
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Android Version Re-Added
April 15, 2021
by
Vecderg
Removed Android APK temporarily to fix a serious glitch it had, which is now fixed along with some smaller changes (random optimization and balance fixes). Will be trying to work more on optimization...
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BiOS joins the battle!
March 29, 2021
by
Vecderg
#dragons, #fighting
A robot assigned to guard the laboratory, BiOS awakens to do what he was programmed to do, ready to eliminate all threats... While still in draft phase, I'm releasing BiOS as a fully working character...
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Early Access launch!
March 19, 2021
by
Vecderg
1
#plexie
An alien that crash-landed on Earth to stop Draco, Plexie has to overcome her insecurities and fight off this galactic threat... After holding off on releasing Early Access builds, the biggest milesto...
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